The way each nation played differently was a lot of fun. The clockwork soldiers and steampunk merchants of the Vinci, the mystical castles and soaring dragons of the Alin, the flying stone temples and stomping stone giants of the Cuotl. ![]() The thematic difference between each of the three nations captivated me. The myopic camera makes gameplay so frustrating over time, but in small doses I can't get enough of the unique style. As much as I enjoy Rise of Nations, the second game we got from Big Huge Games is the RTS that stole my heart.
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